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Distortum - The Game Developement Team

http://distortum.mysteria.cz

News

2008-09-10
Added manual.
2008-08-27
Released version 1.0.3. Changed some units prices.
2008-08-22
Released version 1.0.2. Minor bugs fixed.
2008-08-21
Released version 1.0.1. Fixed behavior on systems where system variable %APPDATA% is not defined.
2008-08-18
Released version 1.0.
2008-07-26
Launched this temporary site.
2007-01-02
Released first gameplay demo of Priority: Survive.

Priority: Survive

Priority: Survive is a real-time strategic game. The story is placed into the future to a distant planet. The game features are:

Screenshots

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Download

Reviews

Team

The team has come into being in 2003 in Slovakia. Currently there are three active members.
Juraj Blaho (CX)
My job is all the programming, but I also do a part of the design.
Jozef Rolinčin
Everything that you "SEE" is my work. I make the visual part of the project. I design units, make their 3d models and after that I transform them into their 2d form. Of course I do graphics of the environment, animations, menu pictures and all the other stuff.
Dominik Krivý
The objective of mine in DISTORTUM is to make sounds and try to make some music. But of course I'm doing evereything what's necessary.

Contact

Feel free to contact us at our e-mail distortum@gmail.com.
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